REVIEW ROUND-UP – ‘Metal Gear Rising: Revengeance.’

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metal gear revengeance round up

Metal Gear Rising: Revengeance
Xbox 360, PS3
February 19, 2013
Metacritic Score: (80/100)

Eurogamer: (90/100) “It’s brilliant, staking out new territory in the genre and adapting certain Metal Gear characteristics so well that it makes the competition look outrageously bad. This is simply the ultimate one-man show, worth its ticket price many times over, an experience that improves exponentially as it gets faster and as you get better. Metal Gear Rising: Revengeance is a thrilling and almost flawless fighting game – come get some.”

GameSpot: (85/100) Revengeance may not play like a typical Metal Gear game, but Raiden’s character arc justifies almost every change to the old formula. It’s a beneficial dynamic, and the game’s biggest success overall. It ultimately tests the hypothesis that there’s more to the series than just Snakes and sneaking behind enemy lines, and for the most part, it passes the test.”

IGN: (85/100)Rising’s troubles are rarely enough to derail the incredible momentum of an always-entertaining, action-oriented Metal Gear spinoff. Whether or not you have ever enjoyed Metal Gear, this is a must for anyone who appreciates melee-combat.”

Game Informer: (75/100) “Whether you are hoping for a meaningful expansion of the Metal Gear universe or a gratifying action experience, Revengeance falls short. Brutalizing cyborgs and hacking giant mechs to pieces is fun, but the restrictive design and lack of precision keep Raiden from capturing the best of both worlds.”

 

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